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Sweep Toolkit for Blender 4.2+

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Sweep Toolkit for Blender 4.2+

$7+
3 ratings

The purpose of the Sweep Toolkit is to fix a lot of the problems with the default Curve to Mesh Node in Blender and add functionality to it. Sweep Modifier gives you even thickness on each Point of the Path, removes weird rotation at the end of open Paths, allows you orient Profile to X-Y-Z Axis, works with Curves and Meshes as an input for the Path and the Profile, provides you with a lot of tools to help you automate process of assigning Sharp edges and UV Seams and will generate UVs for your Sweep Mesh.

The Sweep Toolkit will be most useful for Environment Artists and for people doing ArchViz.

The Sweep Toolkit consist of 5 Geometry Nodes Modifiers, 9 Geometry Nodes Tools, the Profile Pack of 75 Architectural Mouldings.

Sweep and Pipe Modifiers are user friendly and don't require any prior knowledge of Geometry Nodes. Installation process is easy and straightforward, just unzip Sweep_Toolkit and follow provided instructions. Then add either Sweep or Pipe Modifier to your objects like any other Modifier, all the Options in the User Interface. Hover your cursor on any Option to get Tooltips.


Features

  • Even Thickness on each Point

  • Remove weird Rotation at the end of the Open Paths

  • Orient the Profile to X, Y, Z Axis

  • Meshes and Curves can be used as an input for both the Path and the Profile. There are included Set 'Sweep' Attributes Tools that will allow you to assign Radius and Tilt to the Mesh Path

  • Sweep Modifier has a built-in algorithm that will try to make sure that are Faces on your Mesh aren't inverted. It doesn't always work on complex Profiles, so there is Reverse Profile Option in case you need to flip Normals
  • There are several Options in the Modifiers and Attributes that are used by Modifiers that will allow automate process of assigning Sharp edges and UV Seams. All edges that are marked as Sharp by the Modifiers – automatically marked as Seam. You can preview UV Map by applying Material with Color Grid

  • Transform the Profile right in the Modifier

  • Sweep Toolkit includes 50 Architectural Profiles for you to use. All scaled to the real world sizes and have pivot set the correct way. Profiles are editable you can change the resolution in the Modifier Settings of the Profile



Changelog

09.11.2024 (v_1_0)

  • Initial Release


13.11.2024 (v_1_1)

  • Fixed default Profile Orientation
  • Removed Cap Settings from Sweep Modifier it was only intended for Pipe Modifier
  • Added 50 Architectural Profiles
  • Updated Installation Instructions and the User Manual


23.11.2024 (v_1_2)

  • Added 25 Architectural Profiles

  • New GN Tool – UnBevel Vertices (Accessible in Edit Mode – Sweep Toolkit Menu)
  • Select Beveled Segments that you want to UnBevel, then use the Tool. If two Segments are adjacent to each other use Edge Select Mode

  • New GN Modifier – Fillet Points by Angle
  • Rounds corners. Selection is based on how Sharp of an angle between two segments of the Point

  • Everything is now under one Catalog for better User Experience


09.12.2024 (v_1_3)

  • 2 New Modifiers: Collapse Pipe, RePipe

  • Collapse Pipe turns Pipes/Cylinders into Path

  • Collapse Pipe works on non-cyclic Pipes with no Caps

  • RePipe is similar to the Pipe Modifier, but only works on Paths created by the Collapse Pipe Modifier
  • Combination of Collapse Pipe and RePipe Modifiers allows you to change Resolution and Radius on existing Pipes/Cylinders created destructivly without Modifiers

  • Collapse Pipe can be used in with regular Pipe Modifier and other Sweep Toolkit Tools such as UnBevel Vertices and Fillet Points by Angle


© 2024 blendeville

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5 Geometry Node Modifiers, 9 Geometry Node Tools, 75 Architectural Profiles, Installation Instructions and User Manual, Invite to a Discord Support Server

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